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/mechanicstartkit"Spawn a starter kit for starting at mechanic station"./import "Imports blueprint $SURVIVAL_DATA/LocalBlueprints/./export "Exports blueprint $SURVIVAL_DATA/LocalBlueprints/./harvestable "Create a harvestable: 'tree', 'stone'"./spawn "Spawn a unit: 'woc', 'tapebot', 'totebot', 'haybot'"./day "Disable time progression and set time to daytime"./timeprogress "Enables or disables time progress"./timeofday "Sets the time of the day as a fraction (0.5=mid day)"./unlimited "Use the unlimited inventory"./decrypt "Unrestrict interactions in all warehouses"./encrypt "Restrict interactions in all warehouses"./respawn "Respawn at last bed (or at the crash site)"./god "Mechanic characters will take no damage"./glowsticks "Give components (default 10)"./components "Give components (default 10)".Type any of the codes below, remembering to start with / and hit Enter again to confirm. With cheats enabled, you can now load up your game and press Enter to bring up the command prompt window. Find the line that reads, if g_survival then and replace it with if true then. Right click on Scrap Mechanic in your Steam library, go to Properties > LOCAL FILES > BROWSE LOCAL FILES > Survival > Scripts > game > a and open it with an editor of your choice. Gunpoint is an engaging multi-genre title that feels as much like a sandbox playground – offering a wide range of solutions, thus encouraging creativity on the part of the player – in a cool-as-nails backdrop.Before you can use the console commands, you have to edit the survival settings through a text editor like Notepad. Rounding things out, the game has a built in level editor, for even richer mucking about. Fans of Klei Entertainment’s Mark of the Ninja will feel right at home here. In addition to some branching text-based cutscenes featuring simple graphics, a neo-noir, loungey soundtrack supports the snooping heist theme and the storyline which in turn fits very well with the game’s objectives and mechanics it’s a world that makes sense and the various elements play nicely in concert. For a bit of replayability, you can go back to older levels to get as high a score as you can in speed, stealthiness, and non-aggression. Between levels you can purchase equipment upgrades, new gadgets and better faster jumping abilities. While you can leap on top of guards to disable them to brute your way through a level, it’s not your goal, and you get scored less for being seen and for being aggressive. This might mean that you have to lure a guard through a motion detector that you’ve wired to open a door on the next floor, or wire a light switch to an elevator call button so that a guard nearby will turn to look at the elevator as it opens, expecting someone to come out of it, while you then walk like a cat behind him to access a terminal he’d be guarding and on which he’d previously been keeping close watch. While you may have thought about it at first, you are not actually able to just use one light switch to open every door in the building different parts of the building are connected though different circuit systems. The puzzle structure for each level is set up so that you need to find a way to access new parts of a building before you can progress to the next secure room. There is no spoon… Wired for Sound, Seeee You cold even wire a guard’s gun to a trap door he’s standing on so it opens up below him as he turns around and tries to fire at you. You could wire a motion detector to an elevator call button. The main mechanic at work here though, is the ability to rewire everything in the building to different things. This can be done by following guards as they walk through secure doors and then leaping up and hanging on the ceiling as they patrol back the other way, or flipping light switches so they have to come through and open doors as they come for you. Three years in the making by indie studio Suspicious Developments, Gunpoint revolves around getting into a high security building, retrieving something or accessing a computer, then getting out. Leaping tall buildings in a single strategic consideration Gunsmoke and Mirrors He may not be Dick Tracy, but Gunpoint’s leading man is an ace detective that not even Mario would want to challenge – this is Gunpoint seeee, a puzzle/infiltration game wherein you not only re-wire the environment to suit your questionable objectives, but also have the ability to leap over buildings like Superman.